Ready for more fun learning with Topmarks? All aboard
for a great new children’s mental maths game that’s called Multiples and Factors!
We’re excited to announce another new game to add to our range. This one focuses on mental maths helping children find the Lowest Common Multiple (LCM) or Highest Common Factor (HCF) of pairs of numbers.
Colourful graphics, engaging actions and reward sounds all will be sure to keep young minds engaged, while they play this multiple choice game.
Ideal for youngsters aged 9-11, begin by selecting from the two game modes, either Multiples or Factors.
Questions in Multiples and Factors are fully randomised, and designed to increase in difficulty depending on accurate results. So it’s great for progression as children practise finding the LCM and HCF.
As usual for Topmarks’ games, it is perfect for use on different devices, being fully tablet-friendly as well as suited for use in the classroom on an interactive whiteboard.
Click now to play and use the ‘full-screen’ icon in the top right of the game page for the best experience!
Nature needs our help! Here’s a real-life science project that everyone can help with – the big butterfly count is on now, running until 20 August, so don’t miss out
More than ever before, it’s important for everyone to be aware of the environment and take care of nature around us. The big butterfly count is a UK-wide survey, organised by the charity Butterfly Conservation, and sponsored by B&Q. It aims to assess the health of our environment by counting butterfly and day-flying moths.
These marvellous insects are ideal indicators of how the ecosystem is doing – they react very quickly to changes in their environment, and so any declines in their population numbers are often an important early warning for other wildlife losses. Counting butterfly numbers like this is like taking the pulse of nature!
We can help scientists and naturalists understand changes and trends in butterfly populations, plan for protecting them in future, and understand more about climate change and habitat destruction.
How to get involved!
You can easily join in as a big butterfly count only takes 15 minutes, on a bright (preferably sunny) day! Use a downloadable identification chart to record how many butterflies and day-flying moths you see in those 15 minutes. Then upload your findings to the big butterfly count website or app. Simple!
Find out more about how to count your butterflies here.
For more inspiration, see what naturalist Sir David Attenborough, President of Butterfly Conservation, has to say about the big butterfly count:
Topmarks’ tip: This is a great activity to do with children, especially if they’ve been learning about minibeasts, butterfly life cycles and their habitats! Click now, and get out in the fresh air to join in the big butterfly count today!
Topmarks is excited to announce all-new ideas to help young children with identifying and working with numbers. We’ve added more levels to our Helicopter Rescue game to suit!
Helicopter Rescue is a mental maths game that’s designed for 4-8 year olds. We’ve added easier levels that make it perfect for little ones just learning to recognise their numbers to 10 and to 20, as well as for those who are learning up to 100.
There are two different, fun activities, Find a Number and Count On & Back. Each level features a grid of numbers, up to the selected maximum.
In the Find a Number mode, pupils must find a number on the chart, either directly, or identify the number lying between two others. Each of ‘Direct’ and ‘In Between’ modes has 5 difficulty levels.
Count On & Back is ideal for children getting to grips with different vocabulary of addition and subtraction – such as count on, count back, more than and less than. There are now five difficulty levels for each of ‘Within the 10s’ and ‘Across the 10s’ in the Count On & Back activity, too.
Helicopter Rescue is tablet-friendly and great for classroom use on an interactive whiteboard, like all Topmarks’ games. (Find our others, and more featured games here.)
Try it today!
Look out for this brand new learning game from us at Topmarks, it’s called Shape Patterns! An all-new launch, it’s designed for children aged 3-8 years to recognise shapes and solve patterns.
Our latest game is great for use on all tablets and mobile devices, and designed to work well on interactive whiteboards too, so try it as a classroom activity!
Children will love the fun, engaging train theme, puffing through the countryside, as they complete the patterns of different coloured 2D shapes. Shape Patterns is perfect to help little ones with shape recognition and logic problems.
It’s a multiple choice game, and features three levels of difficulty – great for progression and to suit children of varying abilities.
In the easier levels, children are required to continue the simple pattern, but as the levels become more challenging, more colours and shapes are added, and the missing element in the sequence is in different positions.