Get your children money-savvy with all-new updates to our
Coins Game, with sorting, ordering and counting activities now in other currencies, as well as GBP sterling!
Coins Game is one of our most popular games, great for introducing children to coinage. The default currency is British, however you can now play in either Australian dollars, US dollars or Euros simply by clicking on the appropriate flag on the menu screen.
Ideal for young learners aged 4-10, the game features three activities – Sorting, Ordering and Counting, all perfect for practising coin values. Each has varying levels of difficulty to aid progression.
The first activity is Sorting, which has two different modes. This is particularly useful for very young children and it is a more convenient alternative to using plastic money in a class situation.
Ordering is the next activity, which helps pupils arrange the coins in value order, from lowest to highest. Again, there are two difficulty modes, or three in the case of the Euro currency.
Finally, in the Counting activity, children are asked to count money amounts on a fun piggy bank. There are eight menu options, which enable teachers to pitch the activity at the appropriate level.
With lively animation and sound rewards, Coins Game is sure to be engaging for children of all levels and its tablet- and whiteboard-friendly format will prove versatile for use on many different devices.
Look out for this brand new learning game from us at Topmarks, it’s called Shape Patterns! An all-new launch, it’s designed for children aged 3-8 years to recognise shapes and solve patterns.
Our latest game is great for use on all tablets and mobile devices, and designed to work well on interactive whiteboards too, so try it as a classroom activity!
Children will love the fun, engaging train theme, puffing through the countryside, as they complete the patterns of different coloured 2D shapes. Shape Patterns is perfect to help little ones with shape recognition and logic problems.
It’s a multiple choice game, and features three levels of difficulty – great for progression and to suit children of varying abilities.
In the easier levels, children are required to continue the simple pattern, but as the levels become more challenging, more colours and shapes are added, and the missing element in the sequence is in different positions.
Give Shape Patterns a try with your little ones today, and follow us on social media where you can let us know how you get on!
It’s time for another new learning game from Topmarks… Not only did we release Mental Maths Train a few days ago, but by popular demand, now here’s our Rocket Rounding game too. 3…2…1…Lift off!
Rocket Rounding is a multiple-choice maths game which focuses on rounding numbers to tens, hundreds and whole numbers. It is aimed at
7 to 11 year old children.
It’s designed with two alternative game modes, helping with progression and differentiating for children of mixed abilities.
The first mode features a counting number line, which provides an excellent introduction to the concept of rounding either up or down. This mode provides a useful teaching aid on an interactive whiteboard.
The second mode is more challenging as children are asked to round numbers without any visual indicator.
For each mode, there are six levels, progressing from rounding “Up to 99 to the Nearest 10” to “Up to 9.9 to the Nearest Whole Number”. And children will love the rewarding visuals!
As with all of Topmarks’ games, Rocket Rounding is tablet friendly. So just click or tap now, to play.
We hope you enjoy it and find it useful in your classroom – don’t forget to let us know how you get on via our Facebook page or on Twitter.
Topmarks is excited to add a new game to our growing collection of learning resources – this one is called Mental Maths Train.
This new interactive game is designed for 5-11 year olds to practise numeracy skills of the four operations – addition, subtraction, multiplication and division – specifically focussing on the varied vocabulary around the calculations.
It’s important for pupils to recognise the different language used for expressing the same maths functions, such as take away, reduce and subtract, all within the subtraction operation.
To reinforce the language used around basic numeracy, none of the questions use the symbols +, -, x and ÷. Since Mental Maths Train is fully randomised, you’ll find it’s versatile and highly re-playable! Not least with the wide range of levels within each operation offering excellent progression opportunities.
Each question features a multiple choice of answers, and the fun scheme, colourful visuals and non-distracting sounds all make for an engaging learning experience for the children.
Like all Topmarks’ games, it is suitable for use on interactive whiteboards, thanks to the full-screen capability, or on tablets and other devices – Mental Maths Train is designed for wide compatibility!
Visit here to start playing today! And don’t forget to let us know how you get on when you play. Share your comments and photos on our social media channels, here at Facebook, and Twitter.