Have you seen our new Coconut Ordering maths game yet? It’s been designed to help children compare and order different numbers from the the early basics to decimal numbers. We’ve also included ordering of metric quantities involving length, mass, capacity and money. The money mode has three currency options: UK money, Dollars and Euros.
The game has different ability levels making it suitable for children from 5 to 11 years of age. They need to knock down the coconuts in order of size from smallest to largest. The more difficult levels will help them to expand their experience of decimal notation and how decimals are used to record money and measures. It will also aid their ability to compare different units of measures.
The game is mobile friendly and it works well on an interactive whiteboard. As with all our games, for the best experience press the full-screen icon in the top right corner of the game.
We hope you love our new, tablet friendly maths game called Blast Off. It’s for 5 to 8 year olds and it’s designed to help children identify and work with two digit numbers beginning with the numbers 10 to 20.
All four games are multiple choice and have oral questions. In the first children have to find a specific number. In the second they are required to find a number in between two given numbers. The Count On and Count Back games are designed to help children learn some of the vocabulary of addition and subtraction. Examples of the oral questions are ‘Count back four from twenty-seven’, ‘Count on five from sixty-one’, What is seven more than thirty-one?’ and ‘What is 8 less than eighty-seven?’.
There are different levels of difficulty making it suitable for the range in age groups and, like all our own games, the screens are viewable in full-screen mode by clicking on the full-screen icon on any screen. This is useful when using the game on an interactive whiteboard. Clicking on the full-screen icon again returns the screen to normal.
We have added a United States variant to our popular Place Value Charts resource due to differing conventions in how numbers are presented in word form between the UK and the US. See an example.
The default option is UK and you just click the American flag for the US option. The resource can be used as an interactive whiteboard teaching tool or by users on individual desktops or tablets.
* For example, 420 in British English is “Four hundred and twenty”, but in American English this would be “Four hundred twenty”.
In response to your requests we’ve launched a brand new Coins Game. It is designed for 4-10 year olds and as with all our own games it’s tablet friendly. The game complements our very popular Toy Shop Money game.
The Sorting mode helps young children recognise UK coins and their relative values. The Counting mode has varying levels of difficulty and can be used as a tool for children to practise counting money. The site works well in full-screen mode which is useful if you are using the site on an interactive whiteboard. Just click on the full-screen icon in the top right hand corner to view the game in full-screen mode. You can return the screen to normal by clicking the icon again.
Play the Coins Game